Official RACRE demonstration
See RACRE Voice, proximity chat, and radio behavior in use.
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RACRE hosts the voice service for your Roblox community. Add the RACRE package to your experience, then let players use proximity chat and radio channels through RACRE Voice.
RACRE · Roblox Advanced Communications & Radio Environment
A RACRE plan is a hosted subscription. It sets how many players can use RACRE Voice at the same time. We run the voice servers outside Roblox voice chat. You manage your community, Roblox experience, and voice rules.
Read the hosted plan guide15-player hosted plan selected.
RACRE combines hosted proximity chat with in-game radios, signal tools, and player-facing controls for Roblox communities.
Watch the official demonstration. Community videos appear here when a group supplies a public video, name, and source link.
See RACRE Voice, proximity chat, and radio behavior in use.
Players use proximity chat when they are near each other. It uses player distance, not terrain or object obstruction. Radio channels use separate range and signal rules when players need to communicate farther away.
Players nearby hear one another through in-game distance and direction. Terrain and objects do not change it.
Players can use in-game radios when proximity chat is not enough.
RACRE runs the voice service outside Roblox voice chat. You do not need to host or operate voice servers.
Terrain and objects can affect radio signals. They never change proximity chat.
Configure range and relay behavior for the communication rules in your experience.
Use direction finding, tracking, and interception mechanics in the same experience.
Give each faction a language. Listeners who do not share it hear human-sounding but unintelligible speech, like the ACRE2-style systems familiar to Arma 3 communities.
Set rules for priority traffic and interference on each radio channel.
RACRE hosts the service. Your team chooses a plan, adds the package, and configures the voice and radio experience for players.
Example: get the radio update bridge
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local PacketWrapper = require(
ReplicatedStorage.RACRE_Replicated.Utilities.PacketWrapper
)
local UpdateRadio = PacketWrapper.GetClientBridge("UpdateRadio")Need another platform or a manual setup? Open the downloads center.